My Christmas Project

by Stu Andrews on January 3, 2012

in Blog

Ballikin

Built in Clarion and Axialis IconWorkshop.

Because that’s how I roll :)

Latest screenshot at top

The Campfire

It's tiny, but the Campfire is to the left of my character

"Make Stuff" Interface

There are two recipes right now, a Flyswat and a Campfire!

The Inventory showing a Campfire

A Campfire in the Inventory after being made

Inventory and HUD

The selected Action now appears in the HUD, and the Inventory uses a large Image

Ballikin 0.2.0

Ore, Caverns, Pathways and Tree generation!

Popularity: 9%

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{ 6 comments… read them below or add one }

ryan January 13, 2012 at 2:14 am

Nice! How long did it take?

Reply

Stu Andrews January 13, 2012 at 8:01 am

A couple of weeks, working on it at nights.

Am right now trying to get the Save/Load functionality working properly.

Reply

ryan January 14, 2012 at 6:51 pm

It has been a while since i last did a bit of indie game development, and I hope to do some more.

Do you use Clarion for your work too(Sanders) and any other technologies that you use?

I worked with clarion 2001-2005 for a small company too, mostly the professional edition.

Reply

Stu Andrews January 14, 2012 at 7:39 pm

Yup, mostly Clarion.

What are you working in now?

Reply

ryan January 14, 2012 at 8:11 pm

I am in the job market, currently looking. I am in Cape Town.

I recently went to an interveiw with a company that uses Clarion.

Reply

Stu Andrews January 14, 2012 at 8:13 pm

Cool. Hope you find a job that’s a good fit.

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